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the chosen one

the chosen one

Profile Details
πŸ†”
Alias

The One

🌍
Origin

Neptune

πŸŽ‚
Born

Unknown

πŸ“
Height

6'8"

βš–οΈ
Weight

120 lbs

🌐
Source

fancon

πŸͺ
Universes
fancon
🏷️
Category
Fantasy
Superhero
Sci-Fi
Famous Quotes

"Don’t Mess with Me unless you feel Lucky"

Biography

Born beneath constellations that foretold greatness, the child was marked by prophecy long before the first cry. Seasons passed with whispers of destiny at every step, shaping a soul torn between doubt and faith. The stars may guide the path, but each choice burns brighter than fate itself.

Key Attributes
πŸ›οΈ
Legacy

A New Era Ushered In, Influencing Future Generations

❀️
Affinity

Force Sensitivity

🎯
Key Skills

Genius-Level Intellect, Resource Management, Strategical Planning

πŸ’Ό
Profession

Student And Hero

🌟
Reputation

Feared Among Both Heroes And Villains

⚠️
Weaknesses

Emotional Attachments Can Cloud Judgment

πŸ’ͺ
Motivations

popular

🧠
Personality

fun

πŸ‘₯
Social Role

Adventurer

πŸ₯‹
Fighting Style

Quick And Evasive

🏷️
Defining Traits

witty

😌
Emotional State

Stable

βš–οΈ
Moral Alignment

Anti-Hero, Fluctuating Between Revenge And Empathy

Key Appearance
Appearance Details
πŸ“…
Age

21

✨
Aura

Adventurous

πŸ’ͺ
Body

Athletic Build, Standing At An Impressive Height

πŸ‘€
Eyes

Blue And Expressive

πŸ‘€
Face

Noble, High Cheekbones

πŸ’‡
Hair

Short Black Hair

🀲
Skin

Healthy complexion

πŸ—οΈ
Build

Thin

πŸ‘•
Costume

Baseball Cap in Backwards

🧍
Posture

skater like

😐
Expression

Mischievous half-smile; amused eyes; calm even when cornered, like the chase is the fun part

πŸ‘œ
Accessories

Fitbit Watches and Baby Blue Beats Headphones

🎨
Color Scheme

Black and Blues

πŸ‘”
Clothing Style

skater

πŸ‘οΈ
Visual Features

Distinctive Tattoos On His Face

Character Stats

strength

51/100

dexterity

51/100

speed

52/100

durability

53/100

health

52/100

stamina

53/100

intelligence

53/100

willpower

75/100
Powers
Web-Shooting
Web-Shooting
Value: 52
Flutter Jump
Flutter Jump
Value: 18
Ethereal Projection
Ethereal Projection
Value: 17
Empathy Manipulation
Empathy Manipulation
Value: 12
Vibration-based Teleportation
Vibration-based Teleportation
Value: 9
Weapons
Redeemer
Harpoon Gun
Significance:

A primary weapon that symbolizes vengeance and the hunting mentality.

Appearance:

A rugged, metallic construction with elements of a traditional harpoon.

Base Damage:

2d6

Special:

Can pull survivors towards him, immobilizing them temporarily.

Creator:

Caleb Quinn (the Deathslinger)

Obtained:

Fashioned from his memories and artifacts of hunting.

Battles:

Utilized in numerous encounters with survivors trying to escape.

Availability:

Primarily used by the Deathslinger.

Limitations:

Requires precision and timing; can miss targets if not aimed correctly.

History:

Crafted from pieces of his past life, infused with his dark desires.

Spiked Shell
Physical Weapon
Significance:

Utilized for defense and melee attacks.

Appearance:

A large green shell covered in spikes.

Base Damage:

3d6

Special:

Provides excellent defense against attacks.

Creator:

Nintendo

Obtained:

Natural feature.

Battles:

Essential during combat scenarios against Mario.

Availability:

Only usable by him and similarly designed creatures.

Limitations:

Vulnerable from within his shell.

History:

Part of their anatomy since inception.

A hatchet used for throwing at survivors, designed for lethal precision.
Thrown Weapon
Significance:

Symbolizes hunting capabilities and adds range to their combat style.

Appearance:

A robust hatchet with a wooden handle and a sharp metallic blade.

Base Damage:

1d6

Special:

Can be thrown at survivors with deadly accuracy.

Creator:

Forged by her own hand using natural materials.

Obtained:

Self-made during her early years of survival training.

Battles:

Used extensively in encounters with survivors attempting to escape.

Availability:

Wieldable by individuals trained in its use.

Limitations:

Requires recovery time after throwing.

History:

Crafted from resources found in the woods, making it a personal weapon.

Scissors
Melee
Significance:

Utilized for close-range combat as an improvised weapon.

Appearance:

Large, heavy-duty scissors typically wielded with both hands.

Base Damage:

1d8

Special:

Sharp enough to cut through high-density materials.

Creator:

N/A; tool originally designed for cutting purposes.

Obtained:

Found in the Anteiku shop used during encounters.

Battles:

Used when confronting formidable foes in various key moments.

Availability:

Can be wielded by anyone physically capable.

Limitations:

Limited effectiveness against more agile opponents.

History:

A weapon acquired during his time at Antieku, later adopted for self-defense.

Energy Blasters
Ranged Weapon
Significance:

Primary weapon used in battles, representing advanced Kree technology.

Appearance:

Sleek design with glowing elements.

Base Damage:

2d8

Special:

High powered energy blasts capable of penetrating armor.

Creator:

Kree Technology Corps

Obtained:

Issued as part of military equipment.

Battles:

Used during conflicts against the Nova Corps.

Availability:

Only Kree warriors and advanced soldiers can effectively wield it.

Limitations:

Requires energy supply; depleted energy limits usage.

History:

Developed by Kree scientists for elite soldiers.

Armor
Medical Coat
Light Armor
Significance:

Provides minimal protection yet aids in mobility.

Appearance:

Tattered white coat stained with remnants of past encounters.

AC:

11

Special:

Camouflages him within the environment, reducing detection.

Creator:

Unknown

Obtained:

Worn since his time as a psychiatrist.

Battles:

Typical throughout games against survivors.

Availability:

Only he can wear this specific attire.

Limitations:

Doesn't provide substantial physical defense.

History:

Coat worn throughout his transformations, representing both authority and disgrace.

Tunic of the Wild
Armor
Significance:

Increases stealth and protection during quests.

Appearance:

A green tunic that blends seamlessly with surroundings.

AC:

15

Special:

Enhances stealth-related actions.

Creator:

Great Deku Tree

Obtained:

Obtained during early stages of the journey.

Battles:

Worn during critical stealth missions.

Availability:

Typically accessible to those deemed deserving.

Limitations:

May shred under heavy attacks.

History:

Bestowed by the Great Deku Tree as a rite of passage.

Royal Naboo Armor
Combat armor
Significance:

Provides protection while allowing for mobility during missions.

Appearance:

Stylish akin to Naboo aesthetics with blue tones.

AC:

15

Special:

Enhanced resilience against small arms fire.

Creator:

Naboo artisans and designers.

Obtained:

Given upon induction to the security forces.

Battles:

Worn during the Invasion of Naboo and subsequent protective missions.

Availability:

Restricted to members of the Royal Naboo Security Forces.

Limitations:

Not designed for extreme environments or heavy warfare.

History:

Custom-tailored for elite members of the Naboo security forces.

Honor Guardsman's Armor
Combat Armor
Significance:

Provides enhanced protection while symbolizing rank and glory.

Appearance:

A highly polished set of armor with intricate designs and Covenant insignia.

AC:

18

Special:

Increases resistance to energy-based attacks.

Creator:

Covenant engineers

Obtained:

Bestowed upon after receiving the title of the Arbiter.

Battles:

Worn during major conflicts, enhancing survival chances.

Availability:

Exclusively for high-ranking Covenant officers.

Limitations:

Can be damaged by high-caliber projectiles.

History:

Worn by Covenant leaders during crucial battles.

Armor Metallic Accents Suit
Protective Gear
Significance:

Provides defense against enemy attacks while increasing mobility.

Appearance:

Sleek and durable design with metallic accents.

AC:

15

Special:

Enhanced strength and durability.

Creator:

Insomniac Games

Obtained:

Found throughout various missions.

Battles:

Used in crucial fights against powerful enemies.

Availability:

Accessible to Ratchet.

Limitations:

Sustained damage decreases effectiveness.

History:

Developed for space exploration and combat.

Related Characters

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